Category: Hobbies -> Misc.
Poly Count: (1227)
Update, 6 April 2019: After almost four years (!), I’ve been told there’s a problem with the enthusiasm gain, that would make Sims gain enthusiasm super fast. I have no idea how I could have missed this in testing, but at least it’s been fixed now.
Please, everybody. Please. If you find an issue with one of my objects, I’m asking, no, begging you: let me know about it! There’s a “Report Issues” tab at the top of the page you’re welcome to use if you don’t want to leave a public comment (you can be completely anonymous there, it doesn’t even require a screen name). I don’t do telepathy and I also don’t watch every single Sims forum on the Internet, so if don’t tell me about it directly, there’s a good chance I’ll never know there’s a problem. So help me out here, would you? Please? With sugar on top?
Important! I very strongly advise you NOT to include this item with lots but to link to it instead. It will not package properly with lots!
If you include it with a lot anyway, you need to add the tools and the crafting objects (all found in the “AnvilCraftingItems” folder) manually to your zip file or the anvil won’t work properly for your downloaders.
And if you still include it with a lot but don’t add the crafting items… then that’s on you, not me. 🙄
So, a while back I made a blacksmith’s crafting station, cloned from the OFB robot station. I also made some default replacement bots to go with it, to give it more of a medieval feel. One of my commenters wondered if it would be possible to make those default replacement bots custom ones instead, for the players who’d like to have both Hydrobots and flying water buckets in their game. Unfortunately, after trying and failing spectacularly quite a few times, my answer had to be “no can do” – I couldn’t get Sims to craft custom anything, least of all custom bots. So that was that. 😦
But the idea stuck with me, to have a crafting station where your blacksmith Sims could make custom… not bots, obviously, but other custom items, and gain skill and enthusiasm in the process. I knew that building something like this from scratch was waaay above my current modding level, though… so I asked the brilliant Rebecah @ Affinity Sims if I may use the BHAVs from the candle maker she made with G-Knee – and kind and generous simmer that she is, she said yes. 😀 (So in case you're here from the Keep: No, I did not clone one of Sun & Moon’s crafting stations. I cloned Rebecah’s candle maker, and this with Rebecah’s explicit permission.)
The result was this: A blacksmith’s crafting station for custom items (not bots).
Hammering out objects at this anvil, your blacksmith Sims will gain Mechanical skill, and if you have FT, they will gain Science enthusiasm as well. (Maybe Tinkering would have made more sense, but you can gain Tinkering from danged near everything. Not so much for poor Science. So let’s just say Sims gain Science enthusiasm because… because they need knowledge of metallurgy. Yeah, that’s it. *nods*) They need to have at least one Mechanical skill point first, though – to me it didn’t seem safe to let Sims with zero mechanical knowledge go at hot metal with heavy tools. 😛
But once your Sims have the necessary skill, they may craft till their heart’s content, with six different kinds of deco items to choose from (fifteen items all in all, all extracted from TSM). What the individual Sim is able to make depends on his or her Mechanical skill level, though. (Click on the thumbnails for larger images.)
At seven, we’re getting down to business. 😉 Now your Sims can make swords: a broadsword (to the right) and a greatsword, either lying down or standing up. (You only get a picture of the standing ones; the lying ones look exactly the same, only, well, lying down.) The standing swords require a wall behind, but they can be placed against a wall with a window or something else already on it without using cheats.
Note that, just as with other crafting items, these will not show up in the catalogue, only in your Sim’s inventory.
How long it takes the Sim to make the object in question depends on how advanced it is; a horseshoe will be a quick affair, but if your Sim is making a suit of armour, he’ll be at it for a while. You can interrupt the crafting before the object is finished – but your Sim will not be able to resume making the object the next time if you do, they will have to start all over again.
Also, to me it didn’t seem right for Sims to be able to make items for free, that they then could sell for profit – I mean, they have to get the materials from somewhere, right? So, making an object will cost two-thirds of what it sells for from your Sim’s inventory. Like crafting time, the prize depends on the complexity of the object: A single horseshoe costs just $2 to make, while a suit of armour costs $805. The rest of the items are prized in between.
The anvil (that indeed is the anvil from TSM, in case you think it looks familiar) has four recolours, including the original, orange TSM one. The barrel (that isn’t from TSM, but from Turbosquid) comes in four of Shasta’s wonderful pirate woods + a bonus darker Twig. White didn’t seem like a good colour to use in a smithy. 😉
Credit is always appreciated – and if you do give credit (you will, right?), please give it to both me and Rebecah. Without her original object and generous policy, this object – and yours – wouldn’t exist.
…again go to Rebecah, who doesn’t just make amazing objects to enrich our games, but who also shares her vast knowledge of things Sim with the rest of us in the simming community with such great generosity and kindness.
Thank you, Rebecah! You make this community a better place! ❤