Category: Counters: Surfaces -> Counters; wall cabinets: Decorative -> Wall or Surfaces -> Shelves
Poly Count: to
EPs Required: Varies
UPDATE 16 OCT 2019
With the release of my second set of counter completers, I’ve taken the opportunity to update several of the items in this set. All of the updates have been added to the main download.
If you’ve downloaded this set before 16 Oct 2019, I recommend you download it anew; just let the files overwrite the ones you’ve already got. (I did contemplate making a separate download with just the updates but eventually decided against it, partly because I don’t trust myself not to miss adding something, partly because I don’t want to confuse people more than necessary. Sorry about any inconvenience this might cause return downloaders in particular!)
The following items have been updated:
Value: Fixed counter shadows so they better match those of the Maxis Value counter, and changed the wall cabinet shadows accordingly. Also remapped the inside of the counters with shelves to the side of the counter, to make it painted instead of plywood (have updated the screenshots to reflect this).
Epikouros: Fixed shadows to match the Maxis ones (haven’t updated the screenshots to reflect this, but you can see the new shadows on the counters from my second set).
Castanoga: Deleted the middle slots on the shelves for the shelves+door and door+shelves wall cabinets (anything you put in those slots would just end up behind the door frame anyway), and also moved the other slots so they’re centred better in relation to the doors.
Blue Ribbon: Removed the inside shadow from the wall cabinets (not sure why I thought it was necessary in the first place). Have not updated the screenshots to reflect this.
Double Wood: Remapped the inside of all wall cabinets with shelves so they’re mapped to the side of the counter instead of to the tiny, dark texture patch Maxis had mapped the inside of the counter to (have updated the screenshots to reflect this).
OMSPs: Fixed the invisible recol so it sticks if you recolour them with the design tool when on an occupied lot. Also added a menu option to make all counter OMSPs visible/invisible simultaneously.
Also, just so there aren’t any concerns or confusion, all of my counters work with drop-in sinks. (Yes, I know some custom counters don’t, but these do and have been thoroughly tested.)
This project is something I’ve been working on on and off for well over a year. It all started when I was furnishing a kitchen for one of my Sims, and thought the K&B Surfaco counter would be great for his style… except the Surfaco is one of those counters who has only one variation, with doors, and that looked a bit boring to me. Too boring.
Around the same time, Kiri over at leefish.nl made some great add-ons for the Value counter, and iCad released a ton of counter recolours at her Tumblr. All together this put me in a counter productive mood (bad pun, go stand in the corner!), and it got me thinking. Maybe I should make some add-on counters for those poor, neglected doors-only ones? Just one or two, for the Surfaco and maybe for the Value counter as well (“the single most useful counter in the repertoire,” in Kiri’s words)?
“Just one or two,” yeah, right. 😛 Somehow, I ended up making add-ons for no less than eight in-game counters: Value, Epikouros, Blue Ribbon, Forbidden Fruit, Castanoga, Surfaco, Neo-Quartzo and Double Wood. And just as I thought I was finished? I realised the walls in my test Sim’s kitchen were looking awfully bare – so I made some wall cabinets as well. (Yes, I know that CTNutmegger at MTS made wall cabinets already back in 2009, and they’re great, but as a matter of personal preference there were details I wanted done differently. Besides, it seemed a bit silly for me to say that “you can have all these new counters, but if you want wall cabinets to go with them you’ll have to get them from a completely different creator at a completely different site”. I’ve sometimes used CTNutmegger’s wall cabinets as inspiration, but I haven’t cloned mine off hers and I have not used her meshes as bases for mine.)